



Making 10 games in 10 hours by Mark Cooke
My “10 games in 10 hours” presentation from Pecha Kucha 62, Tokyo. For those who don’t know, the presentation format at Pecha Kucha is 20 slides at 20 seconds each which is why the slides move so quickly.
As a creativity and process experiment I tried to make 10 small videogames in 1 hour or less each. This presentation displays the results.
Here is the list of presented games with their platform and genre:
1. Can You Say Pecha Kucha? - iPhone - Rhythm game
2. Shinjuku Shame - Web (Unity) - Homeless staring FPS
3. Game Developer Life - Web (Flash) - Game industry wage slave simulation
4. Scream Test - iPhone - Screaming competition
5. Voice Invaders - iPhone - Voice controlled vertical shooter
6. Surfing on Sine Waves - Web (Flash) - Procedurally generated surfing game
7. Architris - Web (Unity) - Blueprint Tetris
8. Para Para Punch - iPhone - Hooligan punching game
9. Blind Masseuse - Mac - Sound based massaging simulation
10. Basket Bomb - Web (Unity) - Basketball terrorist physics game
“10 games in 10 hours” screencast
“10 games in 10 hours” Live at Pecha Kucha 62, Tokyo
“10 games in 10 hours” Screencast from Mark Cooke on Vimeo.


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