Red Alert 3 Public Beta 1.4 Patch Notes
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==================================================================
Command & Conquer(tm) Red Alert(tm) 3 Public Beta
Version 1.4 Patch Notes - August, 2008
==================================================================This patch fixes a crash, adds some debugging information for
auto-matching and multiplayer game creation, and fixes 2 UI bugs.<Bug Fixes>
• Fixed a crash on startup on systems with Athlon XP processors.
• Added debugging information, displayed in the chat window,
during auto-match searching.• Added debugging information, displayed in the chat window,
during multiplayer game startup. This information should help
players identify connectivity problems that result in the “NAT
Refresh” message.• Updated the multiplayer game launch screen.
• Fixed some display bugs in the multiplayer post-game statistics
screen.
Dispite releasing a new patch a few days ago (which brings red alert 3 beta to version 1.4) the problem of connecting to other people still remains when hosting or joining a game. I admit that it doesn’t happen every time when I try to create or join a game but enough to annoy me (and other players at the red alert 3 beta server).. the horror happens when I try to start 2 vs 2 matches. Almost every time there is atleast one person that can’t connect to eachother, 1 vs 1 matches however work fine and I have no connection issues so far.
So what gives? I’ve been chatting in the ingame chatroom (casual1,2,3) for a bit and by the looks of it i’m not the only one that has trouble hosting or joining 2 vs 2 games, it seems that quite a few players can’t play this game because they can’t connect to atleast one player.
That said, I know that the game is still in beta but what about solving these connection problems and let us test the ingame gameplay?
When the game does start however I have to say the gameplay is ok but there are some balancing issues (king oni) and harvester AI problems (why the hell does my harvester go to the enemy base to harvest ore when there is an ore mine right in my own base???).. looking forward to more patches.. i’ll keep u updated













August 30th, 2008 at 12:50 pm
Well, cool that they debugged some crashes.
August 30th, 2008 at 12:50 pm
Well, cool that they debugged some crashes.
August 31st, 2008 at 6:51 pm
As more people play the beta as faster people find more bugs so EA can fix them even faster and the game will get even more unbugged.